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Digital Image Processing by Rafael C. Gonzalez, Richard E. Woods Average Customer Review: Hardcover (01 March, 1992) list price: $107.00 US | Canada | United Kingdom | Germany | France Reviews (15)
Isbn: 0201508036 |
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Fundamentals of Digital Image Processing (Prentice Hall Information and System Sciences Series) by Anil K. Jain Average Customer Review: Paperback (23 September, 1988) list price: $115.00 -- our price: $115.00 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Reviews (4)
Isbn: 0133361659 |
$115.00 |
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Digital Image Processing: Concepts, Algorithms, and Scientific Applications by Bernd Jahne, Bernard Jahne Hardcover (01 December, 1997) list price: $88.95 US | Canada | United Kingdom | Germany | France Isbn: 3540627243 |
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Practical Algorithms for Image Analysis: Descriptions, Examples, and Code by Michael Seul, Lawrence O'Gorman, Michael J. Sammon Average Customer Review: Hardcover (15 April, 2000) list price: $70.00 -- our price: $48.54 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Reviews (7)
Also this book is good on the description of image process and image analysis algorithms. I read the whole book and use it as a reference during my programming. It sits in my bookshelf and I use it almost everyday. I recommend anybody who wishes to do serious image programming to have this book. It's just great!
Isbn: 0521660653 |
$48.54 |
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Handbook of Image and Video Processing (Communications, Networking and Multimedia) by Alan C. Bovik Average Customer Review: Hardcover (31 May, 2000) list price: $125.00 -- our price: $125.00 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Reviews (8)
This book is big.It is about 8"x11" by 900 pages.It contains material from 100 different professionals on 50 different topics. The style is academic.The editor is the editor of the IEEE Transactions on Image Processing.The page style is similar to what you would see in an IEEE Transaction. There is plenty of math.The text explains the mathematics, but not to the depth I would like to see. The authors illustrate the techniques with many images.If there are no "before and after" images in an image processing book, reject it.Well, this book has plenty of images.That is a strong point. A week point is there is no source codeillustrating the techniques and algorithms.I find this a major weakness, but one that is not unique to this book. The authors leave much to the reader.This is not a read from cover to cover book.The reader must go slow, take notes, study, and read again to understand the material. All in all, this is a good source of knowledge on image processing.If you work with images and write software to process images, you should have this book on your desk. ... Read more Isbn: 0121197905 |
$125.00 |
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Introduction to Computer Graphics by James D. Foley, Andries van Dam, Steven K. Feiner, John F. Hughes, Richard L. Phillips Average Customer Review: Hardcover (31 August, 1993) list price: $59.99 -- our price: $55.56 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Reviews (5)
One of the most wonderful things about this book is that it supplies an extensivebibliography about each subject covered. It isn't a "how to"for DirectX or OpenGL it's more of a "here are the equations" for3D in pretty much every aspect. You have to have it. You don't? Buyit! Expect to brush up on your maths tho! (unless yur a math head :)) Regards, Ian
Isbn: 0201609215 |
$55.56 |
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Computer Graphics: Principles and Practice in C (2nd Edition) by James D. Foley, Andries van Dam, Steven K. Feiner, John F. Hughes Average Customer Review: Hardcover (04 August, 1995) list price: $79.99 -- our price: $63.02 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Computer Graphics: Principles and Practice is the most exhaustive overview of computer graphics techniques available. This textbook's 21 chapters cover graphics hardware, user interface software, rendering, and a host of other subjects. Assuming a solid background in computer science or a related field, Computer Graphicsgives example programs in C and provides exercises at the end of each chapter to test your knowledge of the material. The guide has over 100 beautiful, four-color photographs that illustrate important topics and algorithms, such as ray tracing and bump maps, and also inspire you to acquire the skills necessary to produce them. Encyclopedic in its coverage, the book has a good table of contents so that you can immediately turn to information on the z-Buffer algorithm or the chapter on animation. ... Read more Reviews (38)
Dont bother with this book if you just want source code. This book is all about explanation of the fundamentals of computer graphics. It is excellent in helping with design descisions and implementation strategies. Dont overlook this book if you are in anyway involved with the creation of a computer graphics application. The theory and algorithms described are old, but these are still used today - interestingly other reviewers seem to think this is bad, its not. It saves you spending months researching a method only to find it was already mentioned in this book, and the benefits and disadvantages are often written well with solid references. In my opinion, in Computer Graphics, this is the Bible. The theories and algorithms assist in solving any problem you will find in the computer graphics world. It wont give you the code, but it will give you a solution.
Isbn: 0201848406 |
$63.02 |
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