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Atlas of Human Anatomy for the Artist (Galaxy Books) by Stephen Rogers, Peck Average Customer Review: Paperback (01 January, 1982) list price: $19.95 -- our price: $13.57 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Reviews (15)
Peck has impeccable credentials and must be compared to Robert Beverly Hale.Peck's is not merely an alternate duplication of the same material Hale covers.There is a 'personal' touch in Peck; but the problem with any/all anatomy books, for beginners, is that they are simply intimidating, in their detail,their precision, theirabsolute realism.PECK overcomes this anatomical intimidation.I would venture that PECK ought to be included in at least the first several "drawing" books that one acquires.Sometimes it seems that several pages offer more practical instruction to a new student than entire chapters in the books coming out in recent years with gimmicky titles. "Atlas of Human Anatomy for the Artist,"in combination withany beginning book on figure drawing is a must.With Famous Artist's school,Willy Pogany, Walt Reed,Jack Hamm and similar instruction,any book-buyer/beginning artist will find themselves forward.I rate this in the top 4 of figure drawing books for the beginner. The chapter on "Distinctions of Age, Sex, And Race" is highly useful.PECK may be in danger of getting shoved aside with time and the publication ofnew pablum texts containing nothing new or vital; but PECKhas written a timeless text that commands respect.CARPE DIEM [Seize the day!] I rate this book a very deserved 5 stars*
Peck has impeccable credentials and must be compared to Robert Beverly Hale.Peck's is not merely an alternate duplication of the same material Hale covers.There is a 'personal' touch in Peck; but the problem with any/all anatomy books, for beginners, is that they are simply intimidating, in their detail,their precision, theirabsolute realism.PECK overcomes this anatomical intimidation.I would venture that PECK ought to be included in at least the first several "drawing" books that one acquires.Sometimes it seems that several pages offer more practical instruction to a new student than entire chapters in the books coming out in recent years with gimmicky titles. "Atlas of Human Anatomy for the Artist,"in combination withany beginning book on figure drawing is a must.With Famous Artist's school,Willy Pogany, Walt Reed,Jack Hamm and similar instruction,any book-buyer/beginning artist will find themselves ona solid footing. I rate this in the top 4 of figure drawing books for the beginner. The chapter on "Distinctions of Age, Sex, And Race" is highly useful.PECK may be in danger of getting shoved aside with time and the publication ofnew pablum texts containing nothing vital; but PECKhas written a timeless text that commands respect. I rate this book a very deserved 5 stars*
The muscle and bone diagrams are good, but seem very stiff.Fortunately, he supplements them with his own soft pencil drawings on other pages, and he includes detailed (and surprisingly readable and relevant) descriptions of how different bones and muscles connect.He does give the proper names for muscles and bones, but he doesn't bore us with overly scientific discussion. The few photographs don't illustrate much, but they serve as fair examples for differing body types and positions.Peck puts uncommon effort into facial features and expressions: he doesn't just draw the muscles on the face, but he indicates the directions they pull and how they work to express temperament. A previous reviewer expressed dislike for the racial comparisons - but I liked them.I don't think Peck means to say "all white people look like this, all black people look like this, etc." but he gives the artist characteristics to watch for when drawing from life (to base your own drawings off of his descriptions, well, yes, that would be silly). He also describes proportions and motion in good detail.If you're going to buy one anatomy book, make it this one. ... Read more Isbn: 0195030958 |
$13.57 |
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Dynamic Figure Drawing by Burne Hogarth Average Customer Review: Paperback (01 August, 1996) list price: $19.95 -- our price: $13.57 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Reviews (39)
I see that a few of the reviewers have been rather harsh with this book. Well in that affair, let me say that they are cases of people not looking at this book as a comic book referrence, but rather a realistic, fine arts way. So if that is what you are looking for, I do not suggest this book. As to the explanations in the book, they are a bit tough to understand, but if you study carefully the illustrations, then the instructionsbecome much clearer. Also, as a side note, as its been stated this is NOT a good book for beginners in the comic book field. In that regard, I suggest "How to Draw Comics the Marvel Way," by Stan Lee, and John Buscema. To sum it up, this book is for the small group of people who are not beginners to comics, but still need to refer or learn about the comic book style male body.
Isbn: 0823015777 |
$13.57 |
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Drawing Dynamic Hands by Burne Hogarth Average Customer Review: Paperback (01 April, 1988) list price: $19.95 -- our price: $13.57 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Reviews (6)
I'd been avoiding the book -- I love Hogarth's illustration style, but I wondered whether it would be a serious art instruction book. Feeling a little bit guilty, I decided to look at it at a local bookstore before buying it at Amazon.I spent about five minutes reviewing some of the key concepts. Bottom line: I made more progress on drawing hands in that one evening than I had in the previous week.I ordered the book that night.In order to qualify for super-saver shipping, I also ordered "Dynamic Wrinkles and Drapery" also by Hogarth, and it was an excellent purchase as well!
Isbn: 0823013685 |
$13.57 |
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Drawing the Human Head by Burne Hogarth Average Customer Review: Paperback (01 March, 1989) list price: $19.95 -- our price: $13.57 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Reviews (7)
Isbn: 0823013766 |
$13.57 |
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Dynamic Anatomy by Burne Hogarth Average Customer Review: Paperback (01 April, 1990) list price: $19.95 -- our price: $19.95 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Reviews (17)
Isbn: 0823015513 |
$19.95 |
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How to Draw Comics the Marvel Way by Stan Lee, John Buscema Average Customer Review: Paperback (14 September, 1984) list price: $16.00 -- our price: $10.88 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Reviews (47)
Isbn: 0671530771 |
$10.88 |
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How to Draw Manga:Getting Started by K's Art Average Customer Review: Paperback (01 October, 2001) list price: $19.99 US | Canada | United Kingdom | Germany | France Reviews (13)
Isbn: 4921205000 |
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How to Draw Manga: Male Characters by Hikaru Hayashi Average Customer Review: Paperback (01 July, 2002) list price: $19.99 -- our price: $13.59 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Reviews (11)
Isbn: 4766112407 |
$13.59 |
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How To Draw Manga Volume 21: Bishouju Pretty Gals (How to Draw Manga (Unnumbered)) by Hikaru Hayashi Average Customer Review: Paperback (01 February, 2001) list price: $19.99 -- our price: $13.99 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Reviews (45)
Isbn: 4766111486 |
$13.99 |
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Van Nostrand Reinhold manual of rendering with pen and ink (Van Nostrand Reinhold manuals) by Robert W Gill Unknown Binding (1974) US | Canada | United Kingdom | Germany | France Isbn: 0442226896 |
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Creative Perspective by Robert W. Gill Paperback (01 January, 1980) list price: $12.95 US | Canada | United Kingdom | Germany | France Isbn: 0500270562 |
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Basic Rendering: Effective Drawing for Designers, Artists and Illustrators by Robert W. Gill Average Customer Review: Paperback (01 August, 1991) list price: $15.95 US | Canada | United Kingdom | Germany | France Reviews (1)
Isbn: 050027634X |
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Perspective! for Comic Book Artists: How to Achieve a Professional Look in Your Artwork by David Chelsea Average Customer Review: Paperback (01 October, 1997) list price: $19.95 -- our price: $13.57 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Reviews (16)
Isbn: 0823005674 |
$13.57 |
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Understanding Comics by Scott McCloud Average Customer Review: Paperback (27 April, 1994) list price: $22.95 -- our price: $15.61 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review A comic book about comic books. McCloud, in an incredibly accessible style, explains the details of how comics work: how they're composed, read and understood. More than just a book about comics, this gets to the heart of how we deal with visual languages in general. "The potential of comics is limitless and exciting!" writes McCloud. This should be required reading for every school teacher. Pulitzer Prize-winner Art Spiegelman says, "The most intelligent comics I've seen in a long time." ... Read more Reviews (72)
Isbn: 006097625X |
$15.61 |
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Reinventing Comics : How Imagination and Technology Are Revolutionizing an Art Form by Scott McCloud Average Customer Review: Paperback (25 July, 2000) list price: $22.95 -- our price: $15.61 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Scott McCloud's Reinventing Comics, the sequel to his groundbreaking work Understanding Comics, is a study of two revolutions: a failed one and a potential one. His 1993 book was not only a chronicle of the potential breakthrough of comics (which he redefined as "sequential art") into a legitimate art form but a sterling example itself of the medium's astonishing untapped potential. Now, seven years later, he chronicles the failure of the comic book industry to fulfill that promise, but also explores how the movement can be restarted, particularly by utilizing the resources of another spectacularly successful revolution, the Internet. In the first half of Reinventing Comics, an elegantly clean example of comic art in McCloud's trademark bold black-and-white style, the author outlines how hype, speculation, and artistic burnout led to the genre's decline. He then lays out 12 paths toward a new revolution of comics, including creators' rights, industry innovation, public perception, gender balance, and diversity of genre, which are then explored with such innovative intelligence that, as with his earlier work, the conclusions he comes to are fascinating for both artists and nonartists alike. Three of his paths, however, are of particular interest to anyone who wants to know how the Internet will affect both our lives and the livelihoods of future artists. Understanding Comics, with its brilliant how-to guide on marrying image and language, has become an indispensable reference for many Web designers. Now McCloud returns the favor by focusing on how the digital revolution will influence production, delivery, and the art form of comics itself. Informative without being pedantic, controversial without being argumentative, and always entertaining, this is both a worthy sequel to the author's brilliant original and a work that opens up the potential for an entirely different direction for sequential art in the realm of cyberspace. --John Longenbaugh ... Read more Reviews (27)
It has good moments, though his first book "Understanding Comics" is much, much better. That is a landmark title for comics. ... Read more Isbn: 0060953500 |
$15.61 |
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Comics & Sequential Art by Will Eisner Average Customer Review: Paperback (01 November, 1985) list price: $22.99 -- our price: $15.63 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Editorial Review Based on the popular course Eisner taught for several years at New York's School of Visual Arts, this lovingly written book on visual storytelling contains an accumulation of his ideas, theories and advice on the practice of graphic story-telling and the uses to which the comic book art form can be applied. Whether you're a film student, literature student, artist or simply a fan of good storytelling, you'll love this book filled with Eisner's cartoons. ... Read more Reviews (12)
There are eight lessons in Professor Eisner's syllabus: (1) Comics as a Form of Reading looks at the interplay of word and image in comic books that has created a cross-breeding of illustration and prose, including the idea of how text can be read as image, which shows the sense of detail Eisner brings to his subject.(2) Imagery begins with the idea of letters as images and develops a notion of how the "pictograph" functions in the modern comic strip as a calligraphic style variation.The key subject here is that of images without words.(3) "Timing" considers the phenomenon of duration and its experience as an integral dimension of sequential art, with Eisner drawing (literally) a distinction between "time" and "timing."This chapter looks at framing speech and framing time, with Eisner making his points in the textual part of the chapter and then providing a series of comic book pages evidencing different features he wants to emphasize.(4) The Frame is a major chapter that examines in detail the sequences segments called panels or frames, with Eisner emphasizing the idea that these frames do not correspond exactly to cinematic frames because they are part of the creative process and not the result of the technology.Eisner examines encapsulation, the panel as a medium of control, creating the panel, the panel as container, the "language" of the panel border, the frame as a narrative device, the frame as a structural support, the panel outline, the emotional function of the frame, the "splash" page, the page as a meta panel, the super-panel as a page, panel composition, the function of perspective, and realism and perspective.This chapter is not half the book, but it is close, and it basically tells you everything you ever wanted to know about a panel in a comic book.When you are taking into account the meaning of the border of the panel, then you know this is a comprehensive examination of the subject under discussion. The rest of the book deals with what you put in those panels: (5) Expressive Anatomy provides a micro-Dictionary of Gestures before covering your options in drawing the body, the face, and the body and the face.As an extended example Eisner provides his complete "Hamlet on a Rooftop," which does the "To be, or not to be" soliloquy.(6) Writing & Sequential Art talks about the relationship between the writer and the artist (whether they are two separate people or not), and various story telling elements. There are several choice examples on the application of words and the various ways then can add meaning to a series of panels, and practical examples of how writers and artists work together to create comic book stories.(7) Application (The Use of Sequential Art) makes a distinction between the functions of sequential art as instruction and as entertainment.This leads to a discussion of not only the graphic novel and technical instruction comics, but story boarding for commercials and films as well.(8) Teaching/Learning, Sequential Art for Comics in the Print and Computer Era lays out the range of diverse disciplines involved in comic books, laid out in a structured typology (categorized under psychology, physics, mechanics, design language and draftsmanship).Eisner also briefly shows what adding a computer to the process means for creating comic books. There is an inevitable comparison to be drawn between Eisner's "Comics & Sequential Art" and Scott McCloud's "Understanding Comics: The Invisible Art," but I really see the two books as being complementary.Although you obviously can shift back and forth between perspectives, McCloud is looking at the medium from the reader's point of view and Eisner is more concerned with the creative process.Eisner has praised McCloud's book as "a landmark dissection and intellectual consideration of comics as a valid medium," which is a fundamental assumption of Eisner's work here.The primary value of "Comics & Sequential Art" is for professional and amateur artist, but students and teachers, and even mere comic book fans, can benefit from a serious and comprehensive examination of the art of funny books.
From the earliest work of his career, Will Eisner was an innovator in writing as well as illustration. Even in his twilight years the man is still a vigorous and creative artist producing work that pros as well as fans can't wait to get their hands on. These books display his genius in an entertaining and easy to follow method, and if put to practice will inspire and reveal hidden keys to making your work truly professional grade. A great companion book to Eisner's "Graphic Storytelling". - Darick Roberston
From the earliest work of his career, Will Eisner was an innovator in writing as well as illustration. Even in his twilight years the man is still a vigorous and creative artist producing work that pros as well as fans can't wait to get their hands on. These books display his genius in an entertaining and easy to follow method, and if put to practice will inspire and reveal hidden keys to making your work truly professional grade. A great companion book to Eisner's "Graphic Storytelling". - Darick Roberston ... Read more Isbn: 0961472812 |
$15.63 |
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Graphic Storytelling by Will Eisner Average Customer Review: Paperback (01 February, 1996) list price: $22.99 -- our price: $15.63 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Reviews (2)
From the earliest work of his career, Will Eisner was an innovator in writing as well as illustration. Even in his twilight years the man is still a vigorous and creative artist producing work that pros as well as fans can't wait to get their hands on. These books display his genius in an entertaining and easy to follow method, and if put to practice will inspire and reveal hidden keys to making your work truly professional grade. A great companion book to Eisner's "Comics & Sequential Art". - Darick Roberston
Isbn: 0961472820 |
$15.63 |
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Photoshop 7 for Dummies by Barbara Obermeier, Deke McClelland Average Customer Review: Paperback (15 May, 2002) list price: $24.99 -- our price: $16.49 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Reviews (25)
Isbn: 0764516515 |
$16.49 |
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Illustrator 10 for Dummies by TedAlspach, BarbaraObermeier Average Customer Review: Paperback (15 November, 2001) list price: $21.99 -- our price: $14.95 (price subject to change: see help) US | Canada | United Kingdom | Germany | France Reviews (10)
This book (besides being biased against Mac users) is not the best for new Illustrator users because it doesn't create the best foundation for future learning.Being an advanced user myself, I wanted to buy something for a friend who wants to learn Illustrator, and I thought the Dummy series would be a good place to start.Several lessons instruct users to perform tasks in a way that real world users rarely use (because of inefficiency, better method, etc.). The Visual Quick Start series or the Classroom in a Book series on Illustrator are far superior to this. (The CIB in a book is really the best--partly because it was written by the pros at Adobe). ... Read more Isbn: 0764536362 |
$14.95 |
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